#ifndef INCLUDED_PERLIN_H #define INCLUDED_PERLIN_H #include "arena.h" #include "point3.h" #define PERLIN_DEFAULT_POINT_COUNT 256 #define PERLIN_DEFAULT_TURBULENCE_DEPTH 7 typedef struct PerlinData PerlinData; PerlinData *perlin_init(int point_count, Arena *arena); double perlin_noise(const PerlinData *data, Point3 p); double perlin_turbulence(const PerlinData *data, Point3 p, int depth); #endif /* INCLUDED_PERLIN_H */