2022-11-11 12:06:18 +01:00

43 lines
967 B
C

#ifndef INCLUDED_MATERIAL_H
#define INCLUDED_MATERIAL_H
#include "color.h"
#include "ray.h"
#include <stdbool.h>
struct HitRecord;
typedef enum MaterialType {
MATERIAL_LAMBERTIAN,
MATERIAL_METAL,
} MaterialType;
typedef struct Material {
MaterialType type;
} Material;
bool material_scatter(const Material *material, Ray r,
const struct HitRecord *record, Color *attenuation,
Ray *scattered);
typedef struct Lambertian {
MaterialType type;
Color albedo;
} Lambertian;
bool lambertian_scatter(const Lambertian *lambertian, Ray r,
const struct HitRecord *record, Color *attenuation,
Ray *scattered);
typedef struct Metal {
MaterialType type;
Color albedo;
double fuzziness;
} Metal;
bool metal_scatter(const Metal *metal, Ray r, const struct HitRecord *record,
Color *attenuation, Ray *scattered);
#endif /* INCLUDED_MATERIAL_H */